Resistance force request
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Colonel_Issacs | Date: Saturday, 28 May 2011, 2:31 PM | Message # 1 |
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| Name: Ardens Caelum (Burning Sky) Company Nickname: Issacs Irregulars Planet of Operation: Azbrian Region: Core Worlds History: The Ardens Caelum Company was once a unit in the Imperial Army lead by former Imperial Colonel Varden Issacs. The Company consist of the living one-hundred members who vowed to follow their Colonel and support him no matter where he went. When Colonel Issacs resigned from the Imperial Military, it took only two weeks for the rest of the company to follow suit and relocate to the planet of Azbrian in the Core Worlds to support their Colonel. The Company has since been nicknamed as "Issacs Irregulars" for the irregular action of an entire company resigning to follow their commanding officer.
Military Strength:
Company Size: 100 Men
Weapons: x16 DLT-Heavy Blaster Rifle x4 EWHB-12 Heavy Repeating Blaster x2 PLX-1 Portable Missile Launcher x10 DC-15x Sniper Rifle x20 DC-15s Blasters x48 DC-15a Blaster Rifles
Explosives: Adhesive Grenade EMP Grenade Fragmentation Grenade Smoke Grenade Stun Grenade Thermal Detonator Anti-Vehicle Mines Ant-Personnel Mines
Vehicles: x6 All Terrain Recon Transports (AT-RT) x10 BARC Speeder Bikes x1 WLO-5 Speeder Tank
Ships: x2 Action VI Transports x1 YZ-775 Freighter x4 Z-95 Headhunter x4 BTL-B Y-Wing
Varden Issacs Colonel Ardens Caelum Company "Issacs Irregulars"
Message edited by Colonel_Issacs - Saturday, 28 May 2011, 3:40 PM |
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Jace_Varitek | Date: Sunday, 29 May 2011, 4:46 PM | Message # 2 |
 Generalissimo
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| I'm guessing salary isn't an issue, but some information would be appreciated on where the money is coming from to pay for food, and for the maintenance of the vehicles and especially the ships. Also, while I'm willing to believe that almost all of this company was indeed willing to defect with Isaacs, I find it a bit harder to convince myself it could also succeed in stealing so many of their weapons, vehicles, ships, etc. If it was an army company, for instance, I'm immediately inclined to DENY the Z-95's and Y-wing's (while open to the possibility you can acquire these in the RP you move forward). I'm also inclined to DENY the AT-RT's, because I have an image in my head of this company defecting rather quickly in the night and, in that situation, I'd definitely leave behind the AT-RT's because of the difficulty of loading/unloading them discreetly and also the presumably nightmarish maintenance they require. (I'm inclined to deny it OOC, as well, just so we're not approving so many numbers up front, in a first request). I also vote to DENY the anti-vehicle and -personnel mines as well as the EMP grenades. Again, I prefer a rebel group that's just starting up to not be quite so well equipped, as of a first request.
So, in sum, I'm willing to vote to APPROVE the following, for now:
Isaac's Irregulars ▪ 100 troops
(weapons): ▪ 16 DLT-Heavy Blaster Rifle ▪ 2 EWHB-12 Heavy Repeating Blaster ▪ 2 PLX-1 Portable Missile Launcher ▪ 10 DC-15x Sniper Rifle ▪ 20 DC-15s Blasters ▪ 48 DC-15a Blaster Rifles
(explosives): ▪ Adhesive Grenades ▪ Fragmentation Grenades ▪ Smoke Grenades ▪ Stun Grenades ▪ Thermal Detonators (please bear in mind rule 2.1 when using these)
(vehicles): ▪ 8 BARC Speeder Bikes ▪ 1 WLO-5 Speeder Tank
(ships): ▪ 2 Action VI Transports ▪ 1 YZ-775 Freighter
The rest of things you've requested I think are good numbers to aspire to building up to over the course of the RP.
Jace Varitek Manager/Administrator from January 2003 to Present My recent posts here, pre-2009 archives here
"When my information changes, I change my opinion. What do you do, sir?" —John Maynard Keynes
Furthermore, a dancing Wookiee:
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OrionKarath | Date: Sunday, 29 May 2011, 5:11 PM | Message # 3 |
 Lieutenant general
Group: Administrators
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| I APPROVE of Jace's numbers.
Orion Karath Manager from June 2009 to Present, Administrator from December 2011 to Present My posts here, pre-2009 archives here
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Colonel_Issacs | Date: Sunday, 29 May 2011, 6:58 PM | Message # 4 |
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| Azbrian is an Agriworld, which would make gaining food an easy task for the company. As for the funds to keep things together, his own men would be working on their own farms on Azbrian, producing both food, and credits with the selling of said food. I know its not a great reason why, and it may be cheesy, but its a good reason considering they're currently on an Agriworld, so food and credits by growing it on farms isnt too difficult to believe.
Varden Issacs Colonel Ardens Caelum Company "Issacs Irregulars"
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Jace_Varitek | Date: Tuesday, 31 May 2011, 6:34 PM | Message # 5 |
 Generalissimo
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| I'm willing to go with that. The Empire was known (Specter of the Past, Vision of the Future) to have a unit that went undercover as farmers on, I think, Pakrik Minor. So it's not unheard of. However, even those books comment on the impact that a successful life as a farmer has, over time, on the willingness of the troops to keep up the fight. But whether or not I insist on desertions, I don't think I will for quite some time. You did make a point of their loyalty to Isaacs, after all. That said, just need one more vote to approve and you're good to go.
Jace Varitek Manager/Administrator from January 2003 to Present My recent posts here, pre-2009 archives here
"When my information changes, I change my opinion. What do you do, sir?" —John Maynard Keynes
Furthermore, a dancing Wookiee:
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Karth_DeQora | Date: Tuesday, 31 May 2011, 11:01 PM | Message # 6 |
 Colonel general
Group: Administrators
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| FINE.
Man, Myth, Administrative God. Also plays a mean kazoo. Jace Varitek: In Northern California we just have gangs of vigilante interior decorators.
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Jace_Varitek | Date: Tuesday, 31 May 2011, 11:38 PM | Message # 7 |
 Generalissimo
Group: Administrators
Messages: 2245
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| APPROVED.
Jace Varitek Manager/Administrator from January 2003 to Present My recent posts here, pre-2009 archives here
"When my information changes, I change my opinion. What do you do, sir?" —John Maynard Keynes
Furthermore, a dancing Wookiee:
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