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Trandoshan Military Revamp
TsskDate: Saturday, 29 Sep 2012, 4:42 PM | Message # 1
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This is the currently approved Trandoshan Military Level

Well, I'd like to scrap the "Black Claw Slavers Clan" - Who will presumably leave with their disgraced leader.

I'd like the Lucrehulk returned to it's normal passenger and cargo capability (not sure why this was dropped) as well as sublight engine functionality restored (at a speed of 5MGLT). The Lucrehulk used as a Slaving Base open for the use of all the Clans.

So for the Lucrehulk
- Quad Turbolaser Turret number dropped from 16 to 12, 8 Quadlasers to replace 4 removed Quad Turbolasers.
- Passenger and Cargo Capacity Restored meaning it can carry (theoretically but never anything like this in reality) up to 100,000 beings in its hellish unsanitary slave pens (used as a garbage dump by the Trandoshans aboard), surrounded by high walls of cargo containers and patrolled by watchful Mercenaries.
- Fighters Kept.
- Sublight Engines restored but extremely sluggish at a maximum of 5 MGLT with an acceleration of 1MGLT per hour. This gives the vessel the ability to reach Kashyyyk and most of the other planets in the system in 7-10 days.
- 50 Trandoshan Dropships to be present on the Lucrehulk at all times (often more like 51 or 46 etc depending on which clans are there)
- 8 Gun Emplacements towed by the Lucrehulk on cables.
- All Trade Federation or CIS Insignia would be removed from the hull and inside, and replaced with Trandoshan Symbols, any remaining battle droids aboard would be publically dismantled as a PR exercise.

I'd like some modifications on the Munificent too

- Prow Heavy Turbolasers Replaced with another pair of Heavy Ion Cannons
- The empty space left by the lack of 150,000 Battle Droids to be replaced with prisoner space for 2000 Slaves.
- 6 R-41 Starchasers would be kept in racks, replacing the Droid Fighter Racks.
- Space would be made aboard for the Red Skull Clan (Tssks own with 2 Dropships) and also the Bright Scale Clan (close allies and kin also with 2 Dropships). This would mean that on average there was usually (depending on if all clan members were present) between 70 and 150 Trandoshan Clan Warriors aboard at any given time.

To mix things up a bit (and to increase the "Rag-tag" look of the Trandoshan Fleet) I'd like to drop three of the Gozanti Cruisers (leaving one) and replace them with the following:
1 CR90 Corvette (4 Single concealed turbolasers replaced with 2 Ion Cannons and 2 Tractor Beam Projectors)
1 CR25 Troop Ship
1 Modified YT-2400 Freighter
1 Garman-class Mining Ship
1 YT-2000 Freighter

Basically, in the canon, the Trandoshan "Fleet" such as it exists is just a hodge podge of vessels taken in raids or salvaged and not a cohesive and professional military force. So while I am usually against seeing "Loner" (only one of a ship in a fleet) vessels, I am in favor of it in this case.

This would mean in total the Trandoshans had (including compliments)
1 Functionally immobile Lucrehulk (downgraded and modified as mentioned)
1 Munificent-class Star Frigate
1 Gozanti Cruiser
1 YT-2000 Freighter
1 YT-2400 Freighter
1 CR90 Corvette
1 CR25 Transport
1 Garman-class Mining ship

Compliment vessels
6 R-41 Starchasers (Compliment of Star Frigate)
54 Trandoshan Dropships (4 Compliment of Star Frigate, Circa 50 used by various Clans and Hunters operating out of the Lucrehulk and Trandosha itself - this is not a cohesive deployable force at it's full strength and would only ever be available in defensive situations in full - raids of 20-30 Dropships on Kashyyyk have not been unheard of though.)
2 Belbullab-22 Starfighters (Stationed on Lucrehulk)
22 Nova Sword Space Superiority Fighters (Stationed on Lucrehulk)
8 Gun Emplacements (secured by cables around the Lucrehulk)

A Relevant Discourse on Trandoshan Dropships

Well, Trandoshan Dropships were only ever really around in a couple of Computer Games (I haven't hard of them being in "The Clone Wars" as yet. The weapons, shields etc of the vessel are never stated. So in future I was wondering if we could assume this was the "Standard" Trandoshan dropship.

Basically I went for a quick, simple and easy to maintain craft that is especially fast in atmosphere (to outrun law enforcement interdicting their slaving). It's not a particularly good craft to live in long term as it's spartan at best for long term travel. Essentially it's a craft designed for quick "easy in, easy out" raids based out of a larger mothership or base.

It's an older ship and it's sensors and communications are rather rudimentary compared to many modern vessels (although they're still some of the best to use when scanning for lifeforms), some Trandoshan Clan ships are maintained in pristine condition - often though they're poorly repaired rustbuckets almost as dangerous to their operators as to their enemies, this is especially the case on craft which have been traded from Trandoshan to Trandoshan in the second hand market.

Trandoshan dropship

Production information

Model
Trandoshan transport

Class
Transport

Technical specifications

Crew
Pilot (2)

Passengers
30 (approximately)

Weapons
2 Blaster Cannons
2 Ion Cannons

Speed
90 MGLT (Space)

Atmospheric Speed (Higher with deflector shields on)
1500 kp/h (Cruise)
2500 kp/h (Only safe for 1 minute burts in emergency situations)

Hull and Shields
Equivalent to a Lambda-class Shuttle

Hyperdrive
Class 2.5
No backup

Consumables
10 Days

Special Features
The transport has the ability to land and shift it's shape so it becomes a rather capable ground-tank.


Tssk

________________________________________
War Chief of Trandosha
Brood Chief of the Red Skull Clan
Bounty Hunter (Guild Member)
Noted Hunter of Wookiees
"Aoacwo coaoohurcrrwo ooww orraoaacahrcacoo" - "The Scourge of Kachirho"


Message edited by Tssk - Saturday, 29 Sep 2012, 4:50 PM
 
Jace_VaritekDate: Friday, 05 Oct 2012, 0:37 AM | Message # 2
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I APPROVE of everything save the YT-2000. The subtraction of one ship considering the addition of the others balances out the loss of the Gozantis in favor of the more heavily-armed vessels you've picked out here, in my view. That and, to me, the Lucrehulk becoming ever-so-slightly more mobile (not to mention the Gun Emplacements its towing) negates the need for the extra firepower.

In closing, by way of commentary, I think Trandosha is well-suited to the motley sort of fleet you've requested here, for the reasons you say. However, the same Trandoshan dropship being used in such large numbers seems to contradict that principle, but I can't argue with the canon; no fewer than three of them are seen in Republic Commando, seemingly identical to one another. So I'm okay with there being at least one ship that's uniquely Trandoshan.

P.S. Unless I missed it, you didn't mention the hyperdrive on the Lucrehulk. I'm assuming it remains inoperable.


Jace Varitek
Manager/Administrator from January 2003 to Present
My recent posts here, pre-2009 archives here

"When my information changes, I change my opinion. What do you do, sir?"
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Karth_DeQoraDate: Friday, 05 Oct 2012, 11:55 AM | Message # 3
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Nope, no mention of hyperdrive on that, just the sublight engines. I APPROVE, though I will agree that the Lucrehulk having some mobility back does sort of make the need for an extra freighter seem superfluous.

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Jace Varitek: In Northern California we just have gangs of vigilante interior decorators.
 
Karth_DeQoraDate: Sunday, 07 Oct 2012, 2:55 PM | Message # 4
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APPROVED.

Man, Myth, Administrative God. Also plays a mean kazoo.
Jace Varitek: In Northern California we just have gangs of vigilante interior decorators.
 
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