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Tech Request
Ace_KarathDate: Thursday, 13 May 2010, 7:46 PM | Message # 1
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Ok, here's a request for alot of Karath Inc. tech, designed by Karath Arms for use by Sand Panther Security. KI will be accepting bids by any Republic entity on sale of these items to their forces. Not the most detailed designs I've come up with, but I'm trying to get a quick approval here. Want an idea of what they look like? I'll just refer you to the RDA from Avatar, which, I will admit, all of this is based from...

Exopack
A lightweight atmosphere filtration system developed from civilian rebreather technology that allows oxygen breathing beings to survive non-breathable atmosphere with a minimum amount of equipment.

Emergency Oxygen Supply
A small, 30-35 cm long circular shaped tube with an inbuild gasmask and oxygen supply. It will last for 15min before the oxygen runs out. It is to be used in emergencies when no functioning Exopack is available.

KM-4 "Solaris" Assault Rifle
A bullpup 6.2 mm blaster-slug hybrid assault rifle, it is unique in that it uses a caseless metal ammunition, that during the firing process becomes encased in energy. The concept, not too radical in that it is used on some tanks, allows for the operator to apply both energetic and kinetic damage upon a target, giving superior damage compared to most modern day rifles. A single clip carries 80 round, with a rate of fire of 10 rounds per second. It is standardly equiped with the Pahalanx Combat Shotgun, a 20mm molten slug shotgun grafted to the underbarrel. The slugs become molten with heat applied in a similar fashion as to the encasing process of the primary rounds. Up to eight slugs at one time can be chambered, and fired in automatic fashion.

KM-5 "Banisher" Squad Automatic Weapon
A bullpop 50. cal. blaster-slug hybrid squad automatic weapon, the Eurys SAW uses the same firing process as the Solaris Assault Rifle. It is not, however, equiped with an underbarrel weapon, and uses 450 round large drum magazines, firing at a rate of 10 rounds per second.

KM-6 "Eurys" Sub-machine Gun
A bullpup 6.2mm blaster-slug hybrid SMG, the Eurys SMG uses the Solaris firing process. It uses a 150 round clip, with a rate of fire of 6 rounds per second. It is commonly used by Special Ops forces.

KM-7 "Phalanx" Combat Shotgun
Using a pump-action, bullpup design, and energy-projectile firing method, the Phalanx is a deadly weapon at close range. Using 20mm rounds, firing a multitude of slugs, such as air burst grenades, high explosive rounds, flechette rounds, cluster munitions delivery, and the standard armor piercing rounds. It can fire 2 rounds per second, with an ammo capacity for 20 rounfs.

KM-8 "Bush Boss" Flamethrower
A flamethrower used for clearing flora and terrorizing the enemy, it has a short range but can quickly catch most objects on fire. It is designed to be blastproof, bulletproof, and shatterproof. The flame can be fired up to 15 feet away.

KMA-9M "Hydra" Heavy Repeater
Unique in that it is a tri-barreled repeater, it can lay down an unimaginable amount of firepower, using a belt feeding drum magazine and the energy-projectile firing method. This weapon is only seen onboard vehicles, or as emplaced gun positions.

KM-3 "Terra" Combat Pistol
A 10mm blaster-slug hybrid pistol, the Terra uses the same firing process as the Solaris Assault Rifle. It uses a 15 round clip, firing at a rate of 2 rounds per second.

KM-1 "Sand Panther" Combat Knife
Using Mandalorian methods, this barong blade combat knife, is very strong and almost able to stand a hit from a Lightsaber.

KM-2 "Dire-cat" Combat Knife
Using an Echani method, the already deadly Sand Panther Combat Knife has been made lighter, into a throwing style combat knife using a wharncliff blade. This knife is favors by SpecOps forces.

Viper Combat Armor System
Used by ground troops, the Viper Combat Armor System is a full uniform, incorporating a unique combat uniform. The combat uniform is often rolled up to the bicep, inner layer out, or even cut sleeveless by users, in warm weather conditions. Black fingerless gloves and combat boots are used. The armor itself are several, armor plated pieces of armor (body, knee, shin, thigh, elbow, shoulder, and forearm plates), with a slug and blade resistant gel pack underneath, and lightweight helmet. Often the arm coverage is taken away in warm weather conditions, as well as thigh and shin coverage.

Amplified Mobility Platform
Or AMP Suit for short, the AMP is able to mimic all the abilities of an infantry soldier, albeit on a larger scale. It is armed with a 30mm blaster-slug hybrid autocannon, fixed with a serrated blade bayonet, and a 1066 mm long "knife" for melee combat and bush clearing.

KA-2 "Samson" Aerial Vehicles
Primarily used to transport cargo a personnel, with a hook point for sling load operations, the Samson is a workhorse light ducted-fan craft, capable of performing in almost any atmosphere. The cockpit is pressurized seperately from the cabin, allowing for the crew to operate with minimal gear at all times. It requires a crew of two, with two gunners optional, and can carry six people. It is armed with 2 door-mounted KMA-9M "Hydra" Heavy Repeaters, which can be forward locked and operated from the cockpit and 2 pylon mounted missle pods which are operated from the cockpit.

KA-99 "Scorpion" Aerial Vehicle
A larger version of the Samson, the Scorpion is a troop transport/heavy assault air vehicle, using the same ducted-fan mode of movement, with the same limitations as the Samson. It requires two pilots, a crew chief, and two gunners, with the ability to carry up to twenty people. It is armed with 2 door-mounted KMA-9M "Hydra" Heavy Repeaters, 2 gimbal-mounted KMA-9M "Hydra" Heavy Repeaters operated by the co-pilot, 2 pylon mounted HELLFIRE missle pods, and 10 rocket launchers

KA-21 "Dragon" Assault Ship
Using the ducted-fan propulsion system as the other aerial vehicles, the Dragon is the king of the battlefield. It brings in enough firepower to level a small city, and can carry a full platoon plus a squadron of AMP Suits into battle. It requires two pilots, four gunnery officers, a sensor officer, a communications officer, and the commander of the ship. It is armed with 3 rotating twin KMA-9M "Hydra" Heavy Repeaters, 4 fixed twin KMA-9M "Hydra" Heavy Repeaters, 6 HELLFIRE missle pods, and 24 19-tube rocket launchers

KL-53 "Valkyrie" Dropship
A 100 meter long delta wing transatmospheric transport, often used in transferring supplies and personnel it requires 2 pilots a crew chief, 2 ramp workers, and ? gunners. It can carry an entire company and all relevant materials, or even a ship the size of the Dragon Assault Ship. It is armed with two forward facing laser cannons, and four quad laser cannon turrets, as well as two mounted E-Web blasters on the loading ramp. It has been known to be converted into a large scale bomber when necesarry.


Ace Karath
Sand Panther Security
Director of Field Operations

New Republic Special Forces, retired


Message edited by AceKarath - Friday, 14 May 2010, 8:31 PM
 
Jace_VaritekDate: Friday, 14 May 2010, 6:16 AM | Message # 2
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I vote to APPROVE everything with the exception of the AMP suit. Also, as a rule I do not approve custom ship designs without accompanying images of them. Please procure some for the Samson, Scorpion, Dragon, and Valkyrie vehicles. Please, also, briefly explain the intended damage/effect of a "molten slug." Lastly, a reminder; these designs are largely fine, but actually procuring them in the RP can be difficult. Sand Panther Security does not possess factories and, as a new company, I'm assuming it does not have a lot of money or name recognition either. So, if and when you do use these designs in the RP, please include a few sentences about who manufactured them, what sort deal was made, etc.

Jace Varitek
Manager/Administrator from January 2003 to Present
My recent posts here, pre-2009 archives here

"When my information changes, I change my opinion. What do you do, sir?"
—John Maynard Keynes

Furthermore, a dancing Wookiee:
 
Ace_KarathDate: Friday, 14 May 2010, 8:43 PM | Message # 3
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I'll have the ilinks to the images up in a sec. The molten slug is similar to say, the slugs fired from the Imperial Heavy Repeater or Flechette weapon. Ideally, the heat would provide it an effective armor penetrating attribute, and cause severe heat damage along with what would be expected from a shotgun blast. Without armor to get in the way, the slugs would most likely go clean through most beings.

Added (14 May 2010, 9:43 PM)
---------------------------------------------
Samson:
http://images1.wikia.nocookie.net/__cb201....ale.jpg
Scorpion:
http://images4.wikia.nocookie.net/__cb201....ion.png
Dragon:
http://images4.wikia.nocookie.net/__cb201....hip.png
Valkyrie:
http://images3.wikia.nocookie.net/__cb200....rie.jpg


Ace Karath
Sand Panther Security
Director of Field Operations

New Republic Special Forces, retired
 
Jace_VaritekDate: Friday, 14 May 2010, 9:37 PM | Message # 4
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Righto, then the request is APPROVED. The AMP suit too, since you explained it to me OOC.

Jace Varitek
Manager/Administrator from January 2003 to Present
My recent posts here, pre-2009 archives here

"When my information changes, I change my opinion. What do you do, sir?"
—John Maynard Keynes

Furthermore, a dancing Wookiee:
 
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