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The Guns of Park Hall
Emperor_ParkDate: Wednesday, 17 Aug 2011, 10:02 PM | Message # 1
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At Park Hall the defences had been put in place followed the dead drop. Cuttings had been preprepared and mountings were ready in the asteroids around. Generators had been purchased at the Deralian Yards and hauled into position along with the crudely rigged shield generators. The B1 Battle Droids had been rigged so they were controlled from a gunnery computer in each position, they had all non optical communicators removed from them so previous owners/shutdown signals would not work. Each gunnery computer was controlled by a sequence of comms lasers (redundant ones being hidden around park hall) based on the Park Hall asteroid, and controlled from the control room in Park Hall.

The Asteroid Bases were armed as follows (right to left on map). As previously mentioned all weapons had been checked for tampering devices and tracers, with any dangerous components having been removed. Any which had made it past the initial check would be checked again.

The following had been outfitted and deployed as remote mines (also with a proxy detonator in the event of no control signal), having been placed in tactically useful positions throughout the belt (and also random locations which posed no danger to asteroid bases). The previously bought seismic charges had been distributed also with similar detonators so they could be blown when needed to destroy any troubling fighters.

(10) Double Barrel Repeating Blaster
(15) Anti-Starfighter Cluster Bomb
(05) Diamond Boron missile
(5) Ion Bomb
(02) HE Missile
2 Crates of Seismic Charges

Asteroid Base 1: 2 Turbolasers 4 Ion Cannons, 2 Double Barrel Repeating Blaster, 8 B1 Battle Droids, Various other droids
Asteroid Base 2: 2 Turbolasers 2 Ion Cannons, 2 Double Barrel Repeating Blaster, 8 B1 Battle Droids, Various other droids
Asteroid Base 3: 2 Turbolasers 4 Ion Cannons, 2 Double Barrel Repeating Blaster, 8 B1 Battle Droids, Various other droids
Park Hall Battery 1: 5 EWHB-12 Heavy Repeating Blaster, 3 Ion Cannons, 5 Turbolasers, 9 Retainers (Gunners) 5 B1 Battle Droids, Various other droids
Park Hall Battery 2: 5 Turbolasers, 5 B1 Battle Droids, Various other droids
Asteroid Base 4: 2 Turbolasers 4 Ion Cannons, 2 Double Barrel Repeating Blaster, 8 B1 Battle Droids, Various other droids
Asteroid Base 5: 4 Ion Cannons, 4 B1 Battle Droids, Various other droids
Asteroid Base 6: 2 Turbolasers 2 Ion Cannons, 2 Double Barrel Repeating Blaster, 4 B1 Battle Droids, Various other droids

Finally the comms array had been mounted on Park Hall, after being purchased from the refit on Deralia's own Venator, it was an older model but would still serve to give stable long range communication (although not holographic within the belt) and also the ability to flood the electromagnetic spectrum with jamming should an enemy deem it appropriate to attack Park hall.

Added (17 Aug 2011, 11:02 PM)
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Having been thoroughly checked again for tampering, the weapons were tested and drilled, kept to a high standard of readiness. The weapons power systems were checked regularly and monitored, live fire exercises and target practices were also held. Beacons were put throughout the navigable part of the Nevar Belt to assist targeting. This (like range markers in real life) would allow the guns to much more effectively adjust for range etc and be able to triangulate on targets from the beacons around.


His Imperial Majesty Antonius I
_________________________
Emperor of the Atrisians
Baron Park of Nevar
Vanquisher of the Mandalorians


Message edited by Baron_Park - Tuesday, 16 Aug 2011, 1:00 PM
 
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