Ravak & Larben presents...
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Ravak-and-Larben | Date: Monday, 28 Dec 2009, 7:36 PM | Message # 1 |
Lieutenant
Group: Users
Messages: 57
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| Pirates and dictators have you down? are your current vessels too small to handle the heavy warships your enemies are sending into your territory? Have you been looking for a long-range, self-sufficient ship that can outgun a ship twice its size and still outrun most ships it can't fight? Look no further! Ravak & Larben Enterprises offer this design as a counterpart to the Crossbow-class frigate! Designation: Salamander-class Strike Cruiser Hull Type: Heavy cruiser (strike cruiser) Ship Class: Medium Length: 250 meters Armor: Neutronite Powerplant: 2x Tachyonic collider Engines: 8x Induction engines FTL Drive: Hyperdrive Class I Support Systems & Crew Quarters: - Autosupport unit
- 3x Hydroponics bay
- 3x Recycler unit
Weapons: - 4x Heavy turbolasers (stationary, mounted under bow)
- 2x Quad heavy turbolasers (turret mounted, 1x bow port, 1x bow starboard)
- 4x Triple turbolaser cannons (turret mounted, 2x port amidships, 2x starboard amidships)
- 2x Warhead salvo launchers (4x tubes per launcher, mounted amidships top)
Defenses: - Damage control
- Jammer
- Stealth hull
- Particle/ray shield
Command & Control Systems: - Command deck
- Fire control
- Tac control
- Nav control
- Radio transceiver
- Mass transceiver
Sensors: - Hi-res video
- Mass detector
- Multiphase radar
- EM Detector
- IR Detector
Hangars and Small Craft: - 3x Hangars (1 port, 1 starboard and 1 underbelly; holds total of 12 snubfighters)
Miscellaneous Installations: - 2x Sick bay
- 3x Evac system
Crew: (BASIC) [DECK] - 12x Deckhands
- 2x Bosun's Mate
- 1x Ship's Bosun
- 1x Deck Officer
- 1x First Lieutenant
[ENGINEERING] - 1x Drive Technician
- 9x Engine Technicians
- 2x Power Technicians
- 1x Support Technician
- 3x Petty Officer
- 1x Engineering Officer
- 1x Chief Engineer
[NAVIGATION] - 3x Quartermasters
- 3x Helm Operators
- 1x Petty Officer
- 1x Navigator
[OPERATIONS] - 7x Electronics Technicians
- 4x Computer Technicians
- 17x Op Specialists
- 9x Petty Officers
- 3x Officers
- 1x Operations Officer
[AUXILIARY ENGINEERING] - 12x Repair Technicians
- 3x Petty Officers
- 1x Damage Control Officer
[WEAPONS] - 20x Gunners
- 8x Torpedomen
- 7x Petty Officers
- 2x Weapon Officer
- 1x Chief Weapons Officer
[FLIGHT] - 12x Flight crews
- 36x Aviation techs
- 12x Aviation storekeepers
- 6x Flight deckhands
- 3x Flight ops specialists
- 12x Aviation Weaponeers
- 17x Petty officers
- 4x Officers
- 1x Flight officer
- 1x Strike officer
- 1x Wing commander
(SUPPORT CREW) [MEDICAL] - 5x Medical Technician
- 2x Surgeon
- 1x Ship's Doctor
[SERVICE] - 14x Mess Hands
- 1x Mess Chief
[SUPPLY] - 14x Storeskeepers
- 3x Petty officers
- 1x Supply Officer
[ADMINISTRATION] - 7x Yeomen
- 7x Security Specialists
- 3x Petty Officer
- 1x Chief Master-at-Arms
- 1x Admin Officer
[COMMAND] - 1x Master Chief Petty Officer
- 1x Executive Officer
- 1x Captain
TOTAL: 306 This design offers long-range reliability with heavy hitting and snubfighter support. Buy two and we'll throw in a Crossbow-class frigate for free!
Ravak & Larben Industries
Message edited by Ravak-and-Larben - Wednesday, 21 Apr 2010, 5:51 PM |
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EchuuShinzon | Date: Monday, 28 Dec 2009, 9:06 PM | Message # 2 |
Lieutenant colonel
Group: Users
Messages: 145
Status: Offline
| It's funny, this vessel seems significantly smaller than the Crossbow, and yet has a larger length. That aside, give me a little to review the material.
[+]--[+]--[+]--[+]--[+]--[+]--[+]--[+]--[+] Echuu Shinzon Ex-Jedi Human
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Jace_Varitek | Date: Tuesday, 29 Dec 2009, 1:40 PM | Message # 3 |
Generalissimo
Group: Administrators
Messages: 2245
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| I must vote to DENY the design, in accordance with my personal rule on this matter. Additionally, it's too heavily and unusually armed than I'm comfortable with. Jace Varitek
Jace Varitek Manager/Administrator from January 2003 to Present My recent posts here, pre-2009 archives here
"When my information changes, I change my opinion. What do you do, sir?" —John Maynard Keynes
Furthermore, a dancing Wookiee:
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Ravak-and-Larben | Date: Tuesday, 29 Dec 2009, 11:41 PM | Message # 4 |
Lieutenant
Group: Users
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| Bah. Lol. Ok, shorten it to 250 meters and I'll drop the boarding pods and ship's troops. All the weaponry I can explain as need be. It's meant to be a relatively heavily armed vessel because it doesn't operate as part of a main fleet (though it could be used as such). It's more of a 'long time away from home' vessel.
Ravak & Larben Industries
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Jace_Varitek | Date: Saturday, 02 Jan 2010, 1:30 AM | Message # 5 |
Generalissimo
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| First, I'm against the stealth hull. This is the simplest of my qualms, so I'll dispense with that one first. Moving on. Thank you for reducing the size, and for the explanation of the weaponry. However, my concerns remain; it seems like quite a lot of armament, regardless of how useful it would undoubtedly be. I also share Jamie's ignorance of "quantum cannons." I can't seem to find, not only a canon reference, but any reference anywhere to this technology (except, apparently, in a video game called "Supreme Commander," but the physics of the gun don't seem to be explained so I doubt this is your source on this). Moreover, though, regardless of whether those four cannons in the picture are "quantum cannons" or, perhaps, some other form of weaponry to be compromised on, I don't think I'll be comfortable approving of any weapon of that size on a 250 meter ship (or 300 meter ship, for that matter). They're just too big, and too many. I'm not sure if anything short of calling those things storage tanks, or "escape barges," or, perhaps, "docking tubes" or something will assuage me on this point. I realize, however, these are not satisfying alternatives. Or perhaps some of these, in storage, would be acceptable since they look similar? Although, I suppose this problematic also because that would make your ship 400 meters by my approximation. So I take it back, but it's a good example that they don't necessarily have to be guns. Also, I have a problem with the turbolasers which are, essentially, Star Destroyer armaments on a Strike Cruiser. Also, please explain what induction engines are, and what neutronite is. I can't find any references to those in Star Wars. Sorry I'm being picky, as I have been often lately. However, using traditional Star Wars ships and technology usually means we don't have to look so meticulously into the details in this manner. Jace Varitek
Jace Varitek Manager/Administrator from January 2003 to Present My recent posts here, pre-2009 archives here
"When my information changes, I change my opinion. What do you do, sir?" —John Maynard Keynes
Furthermore, a dancing Wookiee:
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Jace_Varitek | Date: Saturday, 02 Jan 2010, 1:36 AM | Message # 6 |
Generalissimo
Group: Administrators
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| Hoo! It's 2:30 in the morning and I've been posting all night! I'm off to sleep. Jace Varitek
Jace Varitek Manager/Administrator from January 2003 to Present My recent posts here, pre-2009 archives here
"When my information changes, I change my opinion. What do you do, sir?" —John Maynard Keynes
Furthermore, a dancing Wookiee:
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Ravak-and-Larben | Date: Saturday, 02 Jan 2010, 4:08 PM | Message # 7 |
Lieutenant
Group: Users
Messages: 57
Status: Offline
| Before you discount the stealth hull as being too advanced, let me explain. By coating the ship’s hull in a soft covering of radar-absorbent material, the stealth hull makes it more difficult to detect the ship with radar or laser energy. IR detectors, and EM detectors are not affected. It's nowhere near a fool-proof system, it just makes it harder to spot. Quantum cannons, simply put, fire a stream of highly charged subatomic particles designed to destabilize the atoms of the target and create a localized fission reaction. If you prefer, or believe they are too advanced, I can replace them with heavy turbolasers. As for the size of which, the necessary evil of cooling systems could explain the size of the weapons. Bigger weapons need bigger cooling systems, which in turn require unique construction. Remember, after all, Ravak and Larben are not remotely humanoid, so it stands to reason their designs differ from those produced as normal by creatures that are primarily humanoid or bipedal. Having turbolasers on a strike-type cruiser is no different really than the weapons on the actual Strike-class cruiser, save that ship is 450 meters in length and carries much, much more weaponry than the Salamander. If you prefer, I can lessen the weapon systems or find alternate systems. The induction engine is actually rather simple compared to some items. Induction engines use artificial gravity to provide incredible thrust and maneuverability. It requires no fuel and produces no exhaust. I hope this helps some.
Ravak & Larben Industries
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Jory_Carson | Date: Sunday, 03 Jan 2010, 11:04 PM | Message # 8 |
Major general
Group: Users
Messages: 317
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| I actually have no problem with the Stealth Hull; I do have some apprehension about the Quantum Cannons. In the rare cases where I have seen or heard of Quantum weapons used the damage was staggering so for MY benefit I would rather see them changed to Turbolasers. Pending thatI vote to Approve
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EchuuShinzon | Date: Sunday, 03 Jan 2010, 11:06 PM | Message # 9 |
Lieutenant colonel
Group: Users
Messages: 145
Status: Offline
| The Quantum Cannons and the Cloaked Hull are items of worry for myself as well.
[+]--[+]--[+]--[+]--[+]--[+]--[+]--[+]--[+] Echuu Shinzon Ex-Jedi Human
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Jace_Varitek | Date: Monday, 04 Jan 2010, 9:04 PM | Message # 10 |
Generalissimo
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| Those would be very big turbolasers, though. They look to be about 50 meters long; bigger than the biggest gun on Earth, except these are mounted on a ship and there's four of them. With all the other weapons on this rather small ship, and 8 engines, I can't imagine it's even capable of powering guns of those size. Jace Varitek
Jace Varitek Manager/Administrator from January 2003 to Present My recent posts here, pre-2009 archives here
"When my information changes, I change my opinion. What do you do, sir?" —John Maynard Keynes
Furthermore, a dancing Wookiee:
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EchuuShinzon | Date: Saturday, 09 Jan 2010, 11:36 PM | Message # 11 |
Lieutenant colonel
Group: Users
Messages: 145
Status: Offline
| To be fair, the guns could be standard size, but made to look larger as a scare tactic for vessels that are unfamiliar with the tactical layout of the vessel (if I saw such a large gun, I might be cautious enough to retreat from the combat, or at least not go in guns blazing). The guns may also come in handy for anti-pirate deterrents, of which I believe the appearance of a large and overwhelming gun would definitely be appropriate.
[+]--[+]--[+]--[+]--[+]--[+]--[+]--[+]--[+] Echuu Shinzon Ex-Jedi Human
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OrionKarath | Date: Saturday, 16 Jan 2010, 8:22 PM | Message # 12 |
Lieutenant general
Group: Administrators
Messages: 612
Status: Offline
| First off, I like the detail. I know how it can be, wanting to be detailed, but it can be a pain to actually get there, and I commend you for that. Unfortunately, I have my concerns as well. Since you answered some of the other questions, I must ask...what is neutronite and how can you explain the differences between it and say, durasteel, or other commonly used metals for ship hulls in the SW universe. Also, I have my concerns for the quantom weaponry. If I were to approve it, I'd honestly want the ship to be bigger, but then I put you in the position of Jace's stubborn self not approving it. I can undetstand if you go the route Echuu is more or less suggesting, and changing them over to Turbolasers would be agreeable. Now, on the stealth hull. While we have no rule against cloaked or stealthed ships, but being as as you have a weakness in it, which more less any high-end sensor suite should be able to detect, I'm fine with it. Pending a resolution on the weapons, I Approve.
Orion Karath Manager from June 2009 to Present, Administrator from December 2011 to Present My posts here, pre-2009 archives here
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Rath-Deschain | Date: Sunday, 07 Feb 2010, 9:19 AM | Message # 13 |
Colonel general
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| Since I am short on time (and on pass briefly, they sent me back to week 4!) Neutronite is a tough steel alloy into which a “weave” of free neutrons has been pressed. It is extremely resilient but also incredibly massive, weighing about five times more than a similar volume of lead.
Rath Deschain High Inquisitor
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OrionKarath | Date: Sunday, 07 Feb 2010, 9:58 AM | Message # 14 |
Lieutenant general
Group: Administrators
Messages: 612
Status: Offline
| Alright, so in short...its going to move like a 1km ship being pushed by a 250 meter ship. But its going to be able to take a beating. I think I can live with that.
Orion Karath Manager from June 2009 to Present, Administrator from December 2011 to Present My posts here, pre-2009 archives here
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Jory_Carson | Date: Sunday, 07 Feb 2010, 2:52 PM | Message # 15 |
Major general
Group: Users
Messages: 317
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| Ok, that actually makes me more reserved about this particular one. Essentially (and correct me if I am wrong) this is something of a huge battering ram in space. It has, not only extremely thick, heavy duty armor, but a stealth hull, partical, and ray shielding? Sounds to me like a mobile ram that no one will see comming until it is too late. What need of weapons then?
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