Bernard_Oriel | Date: Saturday, 09 Feb 2013, 5:14 AM | Message # 1 |
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| Wondering how much that new design costs?
Here's a basic outline of some canon prices YT-1300: 100,000 CR90 (basic config): 3,500,000 Escort Carrier (minus fighters): 3,500,000 Tartan: 4,200,000 Bayonet: 5,000,000 Nebulon B: 19,400,000 Golan I: 26,191,000 Victory 1: 57,000,000 Munificent: 57,000,000 Recusant: 59,000,000 Venator: 59,000,000 Providence: 78,000,000 ISD 1: 388,000,000
So, if you're looking to build a simple ship, just find one with a comparable mass and price it similarly.
Additional increments
Tech/Gizits 10% if mounting above-average technology in one or a few systems. 25% if mounting shipwide technology in advance of the average. -10% if technology aboard is basic and primitive throughout.
Weapons 10% if Custom systems are present. -10% if the weapon loadout is considerably lower than expected from a ship of it's size. 25% if the weapon loadout is considerably higher than most vessels the same size. 5% Heavy Turbolasers present 10% Quad Heavy Turbolasers present 25% Prow Turbolaser Grade Weapons present
Compliment 5% if carrying a Marine unit aboard over say 10 men. 33% if carrying over 72 Fighters - no non Imperial designs around have any more - except older carriers.
Engines 5% if better at maneuvering than an average ship of it's size.
For ships 100-1000m* - circa = plus or minus 5MGLT (Note: Average capital ship speed is 20-30 MGLT in the canon. Some are faster) 10% for speed circa 40 MGLT 20% for speed circa 50 MGLT 30% for speed circa 60 MGLT 50% for speed circa 70 MGLT 75% for speed circa 80 MGLT No capital ship should exceed this, theyre not fighters. I realize canon examples exist a little faster but they should remain unique.
*These should be applied only if the ship is not considerably deficient in some other regard (Shields, Weapons etc) - A fast courier at 100m could reasonably expect high speeds wheras a cruiser of 500 with good guns and defensive systems shouldn't expect this get out of extra charges box.
Hyperdrive
Just a word of advice. Please please please don't make everything class 1; its dull.
50% if faster than Class 1 -5% Below Class 1 -10% Below Class 2 -20% Below Class 5 +5% If reserve drive present
Reliability 5% - Minor reliability increase 10% - Major reliability increase -20% - Major reliability decrease -5% - Minor reliability decrease
Consumable length for ships under 400m - Fair to assume big ships have lots of space, small ones don't. -5% Under six months 10% One year 5% Each additional year
Note on calculating
Calculate all additional charges off initial value of ship. Where deviations are there; give a few reasons to explain?Added (09 Feb 2013, 5:14 AM) --------------------------------------------- Addenda
For the most balanced barometer to measure all other ships from (in my opinion) you can't go far wrong with a Nebulon B Frigate. They're just a basic down to earth frigate with no frills or messing around, and ideal to compare prices.
CIS Ship prices are estimates and are rather high - this was due to the higher cost of resources to the CIS (which struggled to manage supply lines) and the exorbitant prices charged by CIS shipbuilders (all in it for the money). So don't lean on them too much.
The Corvette end of the spectrum is a bit "wibbly wobbly" as there's a conflict between a Computer Game Source and a RPG Book source which means pour example the Escort Carrier or CR90 are extremely under-priced while many light vessels can be said to be over-priced. So use discretion when shipdesigning!
Bernard Oriel Senator for the Planet of Vjun 1st Earl Malreaux (Second Creation) Vjun Delegation to the Imperial Senate
Message edited by Bernard_Oriel - Friday, 08 Feb 2013, 11:55 PM |
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