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Prohibition of Inhumane Smallarms Act
Bernard_OrielDate: Friday, 12 Oct 2012, 12:48 PM | Message # 1
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Prohibition of Inhumane Smallarms Act


All Member Polities, Private Companies and Individual Citizens of the Galactic Empire are forbidden from owning, using or causing to be used any of the following weapon systems, unless otherwise exempted by the Defense Committee or by special dispensation from the Ruling Council.

1. Acid based weapons, or those which fire acid filled projectiles, or acid filled projectiles. Including the following:

'Whistler' modified carbine
Dissuader KD-30
P8 Lamprey pistol
Droid bio-assault spray

2. Heat-producing alloy slugthrower ammunition.

It shall not be acceptable to use heat producing alloy ammunition - that is to say alloys designed to react on contact with organic matter and cause burning. This applies to the use of phosphorus as an incendiary weapon and all similar compounds or elements.

3. Radioactive slugthrower ammunition

Radioactive ammunition is lethal and causes massive suffering before the wounded individual dies - this includes slug throwers firing emitter "sources" of Alpha, Beta or Gamma radiation. This applies only to Radioactive slugthrower rounds and does not effect the usually minor radiological effects exerted by beam weapons (ion cannons etc)

4. Any form of biological or chemical grenades or shells

5. Poisoned or neurotoxic rounds. Including but not limited to:
Needlers
Poisoned darts

6. Shattering or hollow point slugthrower amunition are prohibited unless by agents of law enforcement agencies with a IDW License within their jurisdiction.

Rounds designed to shatter or spread inside their victim are prohibited.

7. Private Companies may possess small quantities of the above on granting of a permit by a sector Moff but may never use them against a sentient being and must make their research facilities open at all times to Defense Committee inspection.

8. Stun gas, knockout gas or other forms of immobilizing chemical or projectile that does not cause major pain or distress may be used by Member Governments; but should be so used moderately.

9. The Defense Committee or Imperial Ruling Council may add to this list at their discretion any new type of inhumane weapon developed.

10. Penalties:
The penalty for carrying or owning such ammunition or weapons shall be no less than three years imprisonment and an unlimited fine.
Production or supply of such weapons in an unauthorized manner shall carry the Death Penalty.
Using or discharging any prohibited weapon not against a sentient shall be punishable with no less than three years imprisonment.
Discharging such a weapon against a sentient who is not an official of the Imperial Government shall carry the penalty of life imprisonment, with hard labor.
Discharging such a weapon against any Imperial or Sector Official shall be a crime punishable by death.

12. Imperial Dangerous Weapons License

12.1 There shall be two classes of Imperial Dangerous Weapons License, it shall have three classes; IDW-1, IDW-2 and IDW-3.

12.2 Imperial Dangerous Weapons Licenses will be issued for any specific weapons or types of ammunition prohibited under Imperial Law. IDWs must be carried at all times by holders and their representatives and be ready for inspection by law enforcement at any time.

IDW-1
If a Member can demonstrate a compelling reason to equip it's law enforcement agencies personnel with prohibited weapons of any designation. And where they can demonstrate responsible procedures and oversight are in place to govern the use of these weapons. If a Sector's law or Imperial Governors Edicts already prohibit the weapon for which the license is issued, then the IDW-1 shall not take precedence over that law or regulation.

Some examples of compelling reasons include but not limited to:
- Slugs of restricted types are necessary. e.g. If they were from an Outer Rim world which cannot afford modern blasters, or has an atmosphere where blasters do not work.
- There are severely dangerous flora or fauna which demonstrably can only be dealt with via prohibited slugs and where no affordable alternative is available.
Then an IDW-1 License will be issued to that world at the discretion of the Defense Committee.

IDW-2

A licensed Imperial company may possess an IDW-2 if it can demonstrate a similar compelling reason, is in good standing, has all relevant taxes paid up to date and can demonstrate it has suitable programs in place to prevent misuse. Weapons may be carried only for the purpose stated and should not be generally issued. Corporate licenses will only be valid in jurisdictions which choose to allow them - Members own restrictions (if more severe) are to be considered applicable in all cases.

The personnel to be issued with said weapons must listed and named - they shall be required to undergo a full background check at the expense of the employer.

The Defense Committee will have discretion to impose suitable discretionary conditions in addition.

IDW-3
Individual men or women may hold a permit if they are able to demonstrate a compelling reason to so do as with other cases, they must pass a full background check, psychological evaluation at their own expense in addition. They shall be prohibited from carrying said dangerous weapon or ammunition unless they are carrying it for the purpose intended or transporting it to and from the location where they have the compelling reason to need them.

IDW-3 Licenses will be initially approved by the Imperial Sector Rangers Office or the Imperial Sector Police (whichever is applicable in the Sector relevant), their decisions will be forwarded onto the Defense Committee (or a delegated sub-committee thereof) which will have oversight on their decisions.

IDW-3 Licenses are only valid in cases where they are permitted by the Member jurisdiction they reside in, if Member law is more restrictive, member law shall be applicable and holding an IDW-3 will not be a valid defense to bear arms illegal in any given Member jurisdiction.

IDW Additional Permission Categories
IDWs of all classes may be granted the following additional permission categories at the discretion of the Defense Committee.

13. Unless specifically specified, license holders may not use said weapons against humans or in interplanetary conflicts.

14. The Sector Rangers Office in any given Sector will have the power to revoke Individual or Corporate permits. The Defense Committee, Imperial Sector Governors or Imperial Justices shall have the right to withdraw licenses of all types.

15. Definitions:
Slugthrower ammunition means ammunition designed to be fired from a slug thrower device.
Slugthrower means any item which propels a significant mass which has utility as a weapon.

- Law enforcement are urged to interpret the above definitions in a manner consistent with the good order of the Empire.


Bernard Oriel
Senator for the Planet of Vjun
1st Earl Malreaux (Second Creation)
Vjun Delegation to the Imperial Senate


Message edited by Bernard_Oriel - Saturday, 13 Oct 2012, 4:04 PM
 
Roman_LekpinDate: Friday, 12 Oct 2012, 3:32 PM | Message # 2
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I see a number of problems with this, Senator Oriel.

First and foremost, I have it on good authority that at least one specific weapon mentioned in your list, the Dissuader KD-30, can also fire standard slugthrower rounds. I won't see a corporation banned from making a product for that reason.

Furthermore, these are slugthrowers, Senator. They are not a great source of death or dismemberment within the galaxy; indeed, more people die from blaster injuries than slugthrower injuries annually. I don't quite see the point of this act, Senator. Normally, your acts make sense, but why take weapons out of the hands of the people, especially if they are not being used to great detriment?

Will you be coming after people's personal blaster next? regulating the length of the barrels or how many shots may be placed in a blaster clip, or perhaps making it illegal to own anything more powerful than a stun blaster?

I am firmly against.


Roman Lekpin
Representative, Lorrd (11 BBY-10 BBY) (9 BBY-Present)
Chosen of House Garth
 
Bernard_OrielDate: Saturday, 13 Oct 2012, 2:31 AM | Message # 3
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I'm going to state this explicitly, standard Slugthrowers; be they rifles, carbines or pistols are not touched or threatened. Blasters are vastly more humane weapons than slugthrowers in general and cause instantly cauterized burns that may be treated in a manner which every medic is familiar with; just as they're familiar with slug thrower rounds in general. So let's just bury that idea that this prohibits slugthrowers in general - just certain ammunition types and weapons designed only to fire them.

I thought you would mention this some minutes ago I fired off advice upon this specific weapon, both the Ballistics Research Department at the Imperial Academy of Science and Methodology and also

They verified the statement in the Encyclopedia Galactic article as 100% correct) which states: "The Dissauder KD-30 is a specialized slugthrower that fireds hollow-jacketed ammunition filled with acid. It would eat through any armor that it struck, as well as eat through flesh and bone."

Would you like to see some of the results of these weapons on humans? Allow me to supply you with some examples (I urge those of a squeamish disposition to not examine the photos).

Let's just go through a few case studies on just this weapon.

Case Study 1
Trooper Wilfred Darkin, Six Years Honourable Service in the Stormtrooper Corps
(Images here) suffered a round from the Dissuader KD-30 firing its standard acid impregnated ammunition (indeed the only one that is sold for it as standard) which penetrated his helmet. The cost of reconstructive surgery and treatment will likely be in excess of 50,000 Imperial Credits and he is fortunate to have his life.

Case Study 2
Patrol Sergeant Luke Bayer (pictures) suffered a surprise attack during a a seditious alien protest in one of the Imperial Center Underlevel Districts. Struck on his riot shield with a round from a Dissuader KD-30 the slug glanced away but sprayed the highly corrosive acid up the side of his light law enforcement uniform, he suffered severe burns, required extensive skin transplants, bacta treatments, and still is undergoing treatment for neurological damage; he will be scarred for life.

I've got a dozen more case studies from this acid slug thrower alone. This is a weapon which can only be described as cruel and unusual and so must be prohibited. I'd not be averse the a similar model being released which fired simple slugs but when a weapon of such huge cruelty is sold on the open market, then the Empire must step in. If it's an issue that you have variants of this gun which are not the standard horrific acid firers, then release it as a different model (Maybe as the Dissuader KD-30-SS: For solid shot); the oath you swore when you entered this Senate dictates certain things Senator Lekpin and I think you're betraying these oathes by seeking to permit dangerous weapons to continue to be disseminated to the various nefarious groups in the Rim.

Again. This motion does not ban all slugthrowers, merely certain dangerous models and types of ammunition which are specifically designed to maim their targets and inflict pain.

Ultimately these weapons will end up being used on both innocent civilians and the military, and law enforcement. I'd prefer to see less maimed innocents and patriots Senator, and I would have thought you would too.


Bernard Oriel
Senator for the Planet of Vjun
1st Earl Malreaux (Second Creation)
Vjun Delegation to the Imperial Senate
 
Artemis_VandenDate: Saturday, 13 Oct 2012, 8:55 AM | Message # 4
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A slugthrower is already a cruel and inelegant weapon, but the models referred to in this act are truly frightening. Whoever buys or sells these weapons should be ashamed of themselves. Absolutely barbaric, and in this day and age? No one with a shred of decency or compassion can vote against this act. Disruptors are illegal, and these weapons should be too. I am staunchly in favor—even if "more people die from blaster injuries than slugthrower injuries," not a single person deserves this kind of agony and it is not only heartless, but wantonly cruel to allow it to happen.

Artemis Vanden
Representative of the Naboo
 
LomenRyuunDate: Saturday, 13 Oct 2012, 9:10 AM | Message # 5
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I can agree with certain tenets of this legislature. However, I believe that acid-filled shells should still be allowed to be produced, but for specific use against heavily armored creatures, such as krayt dragons and the like. Such animals are greatly prized for hunting trophies and, on some worlds, naturally-armored predators exist that may be hard to take down with simple blasters and the like. Therefore, I believe a clause should be placed within this to allow certain use, providing they are not utilized against sentient creatures of higher function.

Does 'chemical shells' refer to shells containing riot-control gas or the like? Non-lethal riot-control rounds for personal defense seem quite humane, actually, much like the so-called 'beanbag rounds.'

I also believe that hollow-point ammunition, one of the oldest forms of ammunition in the galaxy, should not be prevented from being sold. It's a useful round, Senator Oriel. If the military is worried about its deadliness, then there are a number of armor corporations no doubt chafing at the bit to produce better armor.

If you could see your way to a compromise on these items, I'd be willing to vote in favor.


Lomen Ryuun
Senator, Doldur Sector
Senator, Druckenwell
Representative, Monor II (10 BBY - 9 BBY)
Representative, Geridard
Representative, Boranall
Representative, Therenor Prime
Vice-chairman, Defense Committee (Temporarily suspended)
Controlling Shareholder - Druckenwell Arms Corporation
 
Artemis_VandenDate: Saturday, 13 Oct 2012, 9:27 AM | Message # 6
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Gas for riot control is one thing, but there's no reason for the rest of this. We have stun weapons now, Senator Ryuun. And standard military-grade armor in this day and age is impervious to slugs, thank the Force. Slugthrowers are a weapon intended only to inflict pain on un-armored people and hapless animals—acid-filled slugs especially so.

Artemis Vanden
Representative of the Naboo
 
LomenRyuunDate: Saturday, 13 Oct 2012, 9:39 AM | Message # 7
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If I capture a krayt dragon, Representative Vanden, and I put you in a room with it, would you rather have a standard slugthrower or one that shoots acid-filled shells?

Lomen Ryuun
Senator, Doldur Sector
Senator, Druckenwell
Representative, Monor II (10 BBY - 9 BBY)
Representative, Geridard
Representative, Boranall
Representative, Therenor Prime
Vice-chairman, Defense Committee (Temporarily suspended)
Controlling Shareholder - Druckenwell Arms Corporation
 
Bernard_OrielDate: Saturday, 13 Oct 2012, 12:33 PM | Message # 8
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Use of reasonable gasses for riot control is already incorporated in clause 8.

If I was so inclined to trek out to a remote desert rock where Krayt Dragons exist, one presumes that you would know better than to hunt a reptile which averages 45 meters in length with an antiquated slug thrower; and if you did, you would use a specialist hunting large caliber round. Senator Ryuun, are you really honestly proposing that firing slugs filled with acid is likely to do anything but enrage or maim a large predator such as a Krayt Dragon. Also; if you're aware, hunters aim to cause the least possible damage to their prey so they can market their hides, bones, flesh and other usable materials - all of which would only be damaged or destroyed by the ghastly corrosive agents in these weapons projectiles.

Hollowpoint ammunition is an ancient and barbaric form of ammunition - it's also only useful against unarmored targets? Even the cheapest of modern armour would deflect this type of slug with ease - but the average unarmoured civilian or law enforcement officer risks death and injury every day by this type of round being on the street.


Bernard Oriel
Senator for the Planet of Vjun
1st Earl Malreaux (Second Creation)
Vjun Delegation to the Imperial Senate


Message edited by Bernard_Oriel - Saturday, 13 Oct 2012, 12:39 PM
 
LomenRyuunDate: Saturday, 13 Oct 2012, 12:56 PM | Message # 9
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I believe that there are enough thrill seekers and odd hunters out there that would wish to hunt in such a manner, yes. I'm a rather large fan of sport hunting myself; a past-time I undertake on Druckenwell.

As for hollow point ammunition... shouldn't law enforcement be utilizing some sort of light flak vest? All of the Druckenwell police forces have such. It doesn't seem too hard to outfit someone with it. Besides, if you make it illegal, it's still going to be made, sold and used against people, it will just be more expensive. The time and effort needed to moderate all such things as down to a specific type of round that is at best, very base, is a waste of Imperial money to me.


Lomen Ryuun
Senator, Doldur Sector
Senator, Druckenwell
Representative, Monor II (10 BBY - 9 BBY)
Representative, Geridard
Representative, Boranall
Representative, Therenor Prime
Vice-chairman, Defense Committee (Temporarily suspended)
Controlling Shareholder - Druckenwell Arms Corporation
 
Bernard_OrielDate: Saturday, 13 Oct 2012, 1:24 PM | Message # 10
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It's been calculated by the Defense Committee's statistician that in the medium to long term, the cost of enforcement is trivial in comparison to the cost engendered to treat the wounded from these weapons who are Imperial Employees (usually running to lifetime aftercare), not to mention the billions which will be saved across the galaxy in medical bills, both at the expense of Planets and Individuals. We already inspect weapons regularly (when entering and leaving worlds say) for illegal blaster types, illegal disruptors and certain variants of projectile rifle which are already illegal - adding these to the banned list won't cost very much at all.

As for armour, many law enforcement officers (and indeed military officers) do not wear flak vests on a day to day basis on worlds that are generally safe.


Bernard Oriel
Senator for the Planet of Vjun
1st Earl Malreaux (Second Creation)
Vjun Delegation to the Imperial Senate
 
LomenRyuunDate: Saturday, 13 Oct 2012, 1:44 PM | Message # 11
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Perhaps they ought to start. Law enforcement above all should be prepared for a multitude of situations. Naturally, of course, not all worlds are as safe as Druckenwell, and I can't hold all worlds to our standards.

And illegal blasters, illegal disruptor weaponry and illegal projectile rifles still kill large numbers of people throughout the galaxy. I'm not saying you can't outlaw yet another model of blaster; what I'm saying is trying to make illegal a myriad of common slugthrower rounds is akin to trying to move the Dune Sea of Tatooine to Imperial Center. With a spoon.


Lomen Ryuun
Senator, Doldur Sector
Senator, Druckenwell
Representative, Monor II (10 BBY - 9 BBY)
Representative, Geridard
Representative, Boranall
Representative, Therenor Prime
Vice-chairman, Defense Committee (Temporarily suspended)
Controlling Shareholder - Druckenwell Arms Corporation
 
Bernard_OrielDate: Saturday, 13 Oct 2012, 2:30 PM | Message # 12
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You are saying that law enforcement having to wear armour indicates the safety of an area?

Senator Ryuun, this is something I would not have thought from you - this is Starism. The argument that prohibition will not cause complete elimination of any one thing is the same as casting your hands up and saying "why restrict anything" - you've plunged wholeheartedly down that slippery slope. The most effective and one could argue, critical, portions of this act are those which prohibit the manufacture or supply of these rounds.

Sure there will be a few kicking around on the black market for a few years, but their number will be ever diminishing without the unlimited supply there is at present, and the owners of them will realize by the force of Imperial Law brought against them that it's not a good idea to own them or use them.

It's also tantamount to hypocrisy when you proposed an act to prevent Highly Destructive Ordnance being used or owned by planets; why should highly destructive, crude and barbaric slug thrower projectiles (made to maim and cause pain - but especially in the case of acid, are rarely lethal) be permitted?


Bernard Oriel
Senator for the Planet of Vjun
1st Earl Malreaux (Second Creation)
Vjun Delegation to the Imperial Senate
 
LomenRyuunDate: Saturday, 13 Oct 2012, 2:45 PM | Message # 13
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I'm saying that all wise and discerning law enforcement would wear at least some form of armor, whether or not the area is safe.

You still miss the point though. I advocate that the use of acid-filled slugs should be banned for use against sentients, yet allowed for hunters to use at their discretion.

I also believe that banning hollow-point ammunition is pointless by and large. It's a personal belief, Senator Oriel, and not likely to change.

It doesn't detract from the usefulness of the bill, albeit, and seeing as how I've not actually said I wouldn't vote in favor of this, you can hardly accuse me of Starism.


Lomen Ryuun
Senator, Doldur Sector
Senator, Druckenwell
Representative, Monor II (10 BBY - 9 BBY)
Representative, Geridard
Representative, Boranall
Representative, Therenor Prime
Vice-chairman, Defense Committee (Temporarily suspended)
Controlling Shareholder - Druckenwell Arms Corporation
 
Senator_OrdanDate: Saturday, 13 Oct 2012, 3:18 PM | Message # 14
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I'd like to ask Senator Cambrist's Commerce Council to consult the relevant big game hunting interest groups to ask the following questions:

1. Are acid based rounds widely used in hunting?
2. Are affordable alternatives available?

I'll vote on the basis of the answers to these questions. I hunt, I use a blaster rifle though (I thought all civilized huntsmen did), but I don't want to deprive a group of hunters of their fun if it is widespread to use acid slug throwers to bring down big game.


Senator Hubert Ordan
__________________________

Senator of the Azure Sector
Foreign Minister of Anaxes
Captain-General of the Azure Interest Protection Squadron
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Archtreasurer of the Vault of Pols Anaxes
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LomenRyuunDate: Saturday, 13 Oct 2012, 3:20 PM | Message # 15
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Senator Ordan has a valid point. I believe the answers to those questions can sway my mindset.

Lomen Ryuun
Senator, Doldur Sector
Senator, Druckenwell
Representative, Monor II (10 BBY - 9 BBY)
Representative, Geridard
Representative, Boranall
Representative, Therenor Prime
Vice-chairman, Defense Committee (Temporarily suspended)
Controlling Shareholder - Druckenwell Arms Corporation
 
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